Microsoft participated in a Minecraft coding effort
last year as part of the annual Hour of Code campaign from Code.org. Now, the Seattle-based software
company has acquired MinecraftEdu, a firm that makes a version of the popular
video game modified for the classroom, and is planning the launch of Minecraft
Education Edition for the summer.
The MinecraftEdu version includes additions that make the
original game more appropriate for a K-12 setting. It features a multiplayer
mode for up to 40 students and offers a cloud-based system to host Minecraft
classroom servers with a library of lessons and activities.
In addition, the Learning Tools add-on provides
teachers special text-formatting options that make reading, writing, and
note-taking easier. Other features include reading with audiotext playback and
natural-language processing, according to a report in InformationWeek.
Microsoft plans to keep the user price at $5 per year,
but will make a free trial version of the software available this summer,
according to VentureBeat.
“One
of the reasons Minecraft fits so well in the classroom is because it’s a
common, creative playground,” said Vu Bui, chief operating officer of Mojang, a
game-based development firm that created Minecraft and was acquired by
Microsoft in 2014, in a report for eSchool News. “We’ve seen that Minecraft transcends the differences in
teaching and learning styles of education systems around the world. It’s an
open space where people can come together and build a lesson around nearly
anything.”