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Showing posts with label electronic devices. Show all posts
Showing posts with label electronic devices. Show all posts

Monday, July 30, 2018

Classroom Multitaskers Get Poorer Grades

Despite students’ claims to be adept at dividing their attention, their use of phones, laptops, and tablets during classroom lectures does have a negative impact, according to a just-published study by researchers at Rutgers University, Piscataway, NJ.

Rather than testing college students against a control group of their peers, the researchers tested two sections of an upper-level psychology course—118 students in all—against themselves. The students were permitted to have their electronic devices out during half the lectures, but were prohibited from using them during the other half. Immediate retention of information was assessed with daily quizzes, and longer-term retention by three unit exams and a final exam.

Students’ scores proved to be “significantly worse” on device-approved days, even for those who opted not to use their electronics, demonstrating how devices’ capacity for distraction extends beyond just the actual user. In addition, the study posited that what was—and wasn’t—learned in the classroom influenced the quality of students’ out-of-class studying for exams.

“Dividing attention between an electronic device and the classroom lecture did not reduce comprehension of the lecture, as measured by within-class quiz questions,” the authors pointed out. “Instead, divided attention reduced long-term retention of the classroom lecture, which impaired subsequent unit-exam and final-exam performance.”

Professor Arnold Glass, the lead researcher, told Insider Higher Ed that he recommends other faculty follow his lead and call out students they see using their devices during lectures, “not because I’m tremendously offended by this, but because I know it negatively affects them.”

Friday, July 6, 2018

Decisions Needed Before Going Online

Online degree programs have become a strategy for growth at some colleges and universities, and for survival at others. However, it involves much more than slapping a course or program online.

“You are not simply putting a course online; you are creating an online product,” said Furqan Nazeeri, a partner at the online education platform provider ExtensionEngine. “It’s an important distinction. Your product—the program, course, certificate, or degree—has to be unique and very specific to what your market to current and prospective students want.”

With institutions developing new online programs each year, colleges and universities should be striving to create something unique and not just a replica of the course provided in the classroom. All campuses are different and schools should be looking at their online programs the same way.

“It’s time to move away from mass-produced, cookie-cutter programs that take a one-size-fits-all approach,” Nazeeri continued. “Instead, differentiate your students’ online learning experience, and thus your institution, by creating authentic, adaptive, engaging, customized programs that embrace your institution’s distinctive approach to education.”

Anyone going this route must also understand there are risks and considerable costs to online programs.

“What are the key considerations in the push to go online?” Aleksandar Tomic, associate dean for strategy, innovation, and technology at the Woods College of Advanced Studies, Boston College, asked in a column for The EvoLLLution. “There are no obvious answers to any of these challenges, but each institution must consider the options in front of them and clearly define the answer best for their organization and success.”

Monday, June 11, 2018

Screen Time Linked to Insomnia, Depression


For adolescents, the more time spent on electronic screens the greater the likelihood of insomnia and shorter sleep duration, which in turn are linked to a higher incidence of depressive symptoms. Those were the findings of a new study by researchers at Stony Brook University, Pennsylvania State University, and University of Wisconsin-Madison.

“Higher rates of depressive symptoms among teens may be partially explained through the ubiquitous use of screen-based activities, which can interfere with high-quality restorative sleep,” Stella Xian Li, a postdoctoral associate at Stony Brook.

Parents, health-care professionals, and educators should consider instructing adolescents about the effects of screen time and regulating device use.

“We’re very interested to see whether the adverse influences of social media and screen use on sleep and mental health persist during the transition to adulthood,” said Lauren Hale, a professor of family, population, and preventive medicine at Stony Brook who also collaborated on the study.

The researchers analyzed data from surveys of more than 2,800 teens, about evenly divided between males and females. Respondents reported how many hours they spent daily on gaming, social messaging, TV/movies, and web surfing. Gaming was found to have a stronger link to depressive symptoms than messaging activity.