This blog is dedicated to the topics of Course materials, Innovation, and Technology in Education. it is intended as an information source for the college store industry, or anyone interested in how course materials are changing. Suggestions for discussion topics or news stories are welcome.

The site uses Google's cookies to provide services and analyze traffic. Your IP address and user agent are shared with Google, along with performance and security statistics to ensure service quality, generate usage statistics, detect abuse and take action.

Wednesday, April 22, 2015

Environmental Gaming Pilot at ASU

A series of five story-based environmental games is being piloted by Arizona State University, Tempe, on its ASU Online site. Students take leadership roles in the game to help the community in each story face environmental and sustainability issues.

“I’m excited by how these authentic experiences will add a ‘human element’ to the learning process,” Tahnja Wilson, senior manager for EdPlus at ASU, said in an article for eCampus News. “The interactive features will be a great complement to the other course components.”

Students will be able to download information, take notes, and respond to questions using mobile phones or emails in the game’s day-in-the-life tools. The game is designed to get students to think about real-life environmental situations, with students and instructors receiving a performance summary at the end of each module.

No comments: